Bungie, the studio behind games like Destiny, is facing internal turmoil as it undergoes another major shakeup in preparation for its upcoming service game, Marathon. This shakeup involves shifting creative leadership, with long-time Bungie designer Christopher Barrett being replaced by former Valorant game director Joe Ziegler. As Bungie gears up for the release of Marathon, there are concerns about layoffs and budget constraints, particularly with the upcoming Destiny 2 expansion, The Final Shape.
The changes at Bungie come in the wake of layoffs and financial struggles within the company, following Sony’s acquisition of the studio in 2022. Amidst uncertainty about the future of the studio, Bungie is focusing on getting Marathon out the door before more senior company leadership potentially leaves in 2026. The pressure is on for Bungie to deliver successful releases like The Final Shape and Marathon to alleviate internal turmoil and financial strain.
While Bungie faces challenges and changes, there is hope that upcoming projects like Marathon will help steer the studio towards stability and success. With new leadership in place and a renewed focus on game development, Bungie is striving to overcome obstacles and solidify its position within the gaming industry. As the studio navigates these transitions, the outcome of projects like Marathon and Destiny 2 will play a crucial role in determining Bungie’s future trajectory.