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Overworked Devs Create Horrible King Kong Game in Just One Year

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The recently released game, Skull Island: Rise of Kong, has been widely criticized as one of the worst games of 2023. The game was developed by a small team on a tight budget in just one year, making it nearly impossible to create a quality product. Skull Island: Rise of Kong is a bland beat-’em-up game with poor visuals and cutscenes. Fans have been waiting for a new King Kong game since 2005, but unfortunately, this game falls short of expectations.

The game was developed by IguanaBee, a small indie studio based in Chile. According to a report from The Verge, the studio was given only one year by the game’s publisher, Game Mill, to develop the entire game from scratch. This short development time and lack of information provided by the publisher resulted in frustration and forced the team to improvise with limited resources. Game Mill is known for using small teams and short development times for licensed video games, which often leads to subpar results.

Another major issue with the game’s development was the lack of financial support from Game Mill. The studio was unable to maintain a large, skilled staff of developers due to budget constraints. Throughout most of the development process, only a handful of people were working on the game, causing a significant amount of crunch and burnout among the developers. Despite the difficulties faced, some members of the team still take pride in what they were able to achieve under such challenging circumstances.

In conclusion, Skull Island: Rise of Kong received negative reviews and is considered one of the worst games of 2023. The game’s development was hindered by a short one-year timeframe, limited information from the publisher, and lack of financial support. Despite these challenges, the team at IguanaBee worked hard to release the game, but it ultimately fell short of expectations.

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